Flight Crew

Enhanced Airship Crew

Description:

Created by powerful Solar magic from the twisting chaos of the Wyld, the flight crew are Creation-native sailors who do not suffer Wyld addiction as their mutations have been ingrained in their physical makeup. Loyal and competent, the flight crew are capable and competent essence wielders. The flight crew for each ship numbers about a dozen, split evenly between males and females.

Bio:

About
Motivation: To feel the rush of the wind
Intimacies: Airship Crewing (Enjoyment), Airship Captain (Duty), Other Crewmen (Camaraderie)

Abilities
Strength 3, Dexterity 4, Stamina 3
Charisma 3, Manipulation 2, Appearance 4
Perception 4, Intelligence 3, Wits 4

Abilities
Archery 4, Martial Arts 4 (Spears +2), Melee 3, War 4 (Mid Air Combat +2)
Integrity 3, Presence 2, Performance 2 (Singing +1), Resistance 3, Survival 2
Craft (Varies) 1, Lore 2, Occult 4
Awareness 3, Athletics 4 (Acrobatics +2), Dodge 4
Linguistics 3, Sail 4 (Airships +2), Socialize 2

Mutations (16 pts)
Fly (4 pts) – Allows the crewmen to fly at twice their base speed
Enlightened Essence (3 pts) – Essence x 10 motes, only 1/3 accessible at a time w/out willpower
Exalted Healing (2 pts) – heal as an Exalt
Inexhaustable (2 pts) – never suffer fatigue / check for exhaustion
Gills (2 pts) – breathe underwater
Air Adaptation (1 pt) – no damage from extreme cold
Longevity (1 pt) – extends lifespan to 100 + (20 x Stamina) years
Hair Color (1 pt) – ethereal white hair

Sorcery Charms
Terrestrial Circle Sorcery
Spells: Disguise of the New Face + Any 3 (common choices include Emerald Countermagic, Calling the Wind’s Kiss, Disguise of the New Face, Flight of the Brilliant Raptor, Mast Shattering Spell)

Martial Arts Charms
Crimson Pentacle Blade Style
Graceful Tortoise Technique (2m/Simp/None/Scene) – no mob pen from shield, use shield and spear together
Speardancer Concentration (3m/Supp/C-O/Instant) – +Ess succ to Join Battle
Crimson Pentacle Blade Form (5m/Sim(3)/F-T/Scene) – +Ess dice to Martial Arts, Athletics for balance, and Coordinated Attack rolls (in succ)
Sprinting Stag Defense (4m/Ref(2)/C-O/Instant) – (Dex+MA), add succ to DV vs atk

Backgrounds
Allies (Other Crewmen) 3

Artifacts:
Jade Direlance (2) – Spd 5 | Acc +2 | Dam +5L/2 | Def +2 | Rate 2
Sentinel Defense Force Armor (3) – +6B/+7L Soak | 3B/3L Hardness | 0 Mob | 1 Fat
Jade Thunderbolt Shield (2) – +2 DVs, +2B/L Soak

Combat
Jade Direlance: Spd 5 | Acc 12 | Dam 8L/2 | PDV 8 | Rate 2
DDV: 8
Soak: 11B/9L – Hardness: 3B/3L
Health Levels: -0×1/-1×3/-2×3/-4×1/Incx1

Extras
Essence: 3 – Motes: 30
Willpower: 7
Virtues: Compassion 2, Conviction 4, Temperance 3, Valor 4
Languages: Low Realm, High Realm, Old Realm, Native: Skytongue

Flight Crew

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