Appearing to be little more than a doll, this creature is actually a comical little automaton that resembles a small puppet. After watching the creature for a short time, or when scrutinizes with Essence Sight, the true power of these little creatures becomes apparent.

Strength 1, Dexterity 5, Stamina 1
Charisma 3, Manipulation 5, Appearance 1
Perception 3, Intelligence 3, Wits 5
Compassion 1, Conviction 5, Temperance 5, Valor 1

Awareness 4, Craft (Earth) 3 (First Age Architecture +3), Dodge 5 (Scurry for Cover +2), Investigation 3 (Heart-
Reading +5), Linguistics 3, Lore 2 (Wyld-Shaping +10), Martial Arts 1, Medicine 3, Occult 5, Stealth 5, Survival 2 (Wyld +1)

Essence Powers
Essence Drain (see below)
Heart-Reading (as Know the Soul’s Price, see Exalted, pp. 214-215, but costing no Willpower)
Word of Miraculous Order (see below)
Wyld Ripple (see below)

Attack: Wyld Ripple: Speed 5, Accuracy 17, Damage 1L, Range 50, Rate 1; Tags: N (uses [Wits + Lore])
Soak: 2L/4B (Spongy fl esh, 2L/3B)

Health Levels: -0/-1/-1/-2/-2/-2/-4/-4/Incap
Dodge DV: 6 (7 while scurrying for cover)

Willpower: 8
Essence: 3 Essence Pool: 30
Languages: High Realm, Low Realm, High Holy Speech, Native: Old Realm

Motivation: To fulfill the desires and dreams of its owner

Essence Powers
Essence Drain: Illuthritae may drain five motes from any one non-illuthritae being with an Essence pool that they stay near (within 10 yards) for a full hour, gaining as many motes as they drain. If multiple Essence users are present, each present illuthrita picks its desired target. If multiple illuthritae are present, each applies this drain in a random order until the target runs out of Essence or all the illuthritae have taken their fi ll. There is no cost to use this power. Essence taken through this power can overfill the usual capacity of an illuthrita’s Essence pool beyond 30 motes up to 60 motes, but unused motes above 30 bleed off at the rate of one per hour. Any being reduced to 0 motes for a week without reprieve loses one dot of Willpower and a number of random memories. Nothing really important is forgotten, unless the character falls to Willpower 1 (minimum) and becomes utterly placid and content with the works of the illuthritae without any desire to leave.

Word of Miraculous Order: This power duplicates the effects of the Solar Charm Wyld-Shaping Technique (see Exalted, pp. 216-217), but illuthritae can only use it to make something they know that an Exalt has desperately wanted at some time (through prior application of their Heart-Reading power). Objects created with this power are far less stable than those made with Wyld-Shaping Technique and fade out of existence within one month unless renewed by reapplication of this power. Since illuthritae do not have enough Essence to use this power without draining another being, all their wonders soon fade away, and the illuthritae are left with only their small islands hewn by Solar magic in which to dwell. With Essence users to act as batteries, they gradually build a whole world in accordance with surreal hybrid fantasies and needs.

Wyld Ripple: The only physical attack of which the illuthritae are capable, this power gathers stray wisps of unwanted Wyld energy out of the air and concentrates them as a pulse against the target. The attack doesn’t actually appear to come from anywhere, so beings without some form of Essence sight cannot see who is responsible. The ripple appears as a distortion in the air that causes intense pain as it disrupts tissue and thought. Beings shielded from the Wyld are immune to this attack, and it cannot function outside of the Wyld or a small island of stability entirely enclosed by the Wyld. There is no cost to use this power beyond the attack action necessary to invoke it. When this attack is directed against the Fair Folk, it rips bits of their Wyld Essence out and scatters it into the air. The attack inflicts aggravated damage against such creatures.



Dreams of the Lost Jonathonathon